Allegorithmic Substance Designer 2.5.1 | 123.5 MB
Substance Designer: The Texturing Toolbox is the simply software solution dedicated to texturing, allowing to boost productivity and cause high quality maps for next procreation 3D pipelines.
Allegorithmic’s Substance technology offers a renovated take on the traditional asset cosmos process for 3D graphics. Instead of creating fixed, inflexible bitmaps for use as textures, a Substance is a live, dynamic asset that can be modified even on-requirement, be it at install-time, pressure-time or even at run-time. The effect is a far more flexible, much more powerful type of asset specially suited by reason of the next gen-eration of 3D graphics. The clew is the combination of traditional bitmaps, vector images, and procedural web tech-nologies. Substances are a cross-bred asset combining both traditional and procedural elements. Substances are a circular motion in 3D graphics. A scene with individual spring, summer and winter tex-tures would urgency three sets of traditional bitmaps. The sort scene would need only one adorn of suit-ably designed Substances. Substances are XML files containing descriptions of in what plight the texture is synthesized. The decisive render into bitmap form is moved into the modeling budget or 3D game engine, giving novel con-trol over the final results in real-time. Substances are stored as descriptions, in a paragraph file, rather than as a fixed tend of bitmaps.
Substance Designer 2.5.1 extricate note:
New "Show in explorer/finder" option on linked resources
New "Relocate" election on linked resources
Optional regular map can now be loaded from a package
New "material id" colour manner to UV to Svg, the matter id colours can be set in the exhibition objects tree
New Colour Information toolbox
New a zoom widget
New unite option for image scale
Longitude/latitude environment maps are things being so supported
New options to original/cut elements to New SVG
New "Paste in Place" election
New Polygon mode to the Extrude tool
Comments place in function are not reset anymore
The 2D witness position is now constant
Changing Input default rate updates the graph again
Fixed shiver when a mesh resource was missing
Closing the Save dialogue window now acts as Cancel
Allegorithmic develops unmatched and highly innovative technologies used in the creation of rich 3D content. In detailed, Allegorithmic specializes in the production of a capacious solution dedicated to texturing for the nearest wave of rich 3D content – Allegorithmic’s "Substance", the pungent texturing solution.
Substance seamlessly integrates by industry leading DCC tools from Autodesk, Dassault Systems and Unity. These integrations gain helped positioning the technology as the “de facto” measure in smart texturing solutions.
Founded in 2003 and based in Clermont-Ferrand, France, the Company is led ~ means of a seasoned management team with wide backgrounds in computer science, image putting together and game development.
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Name: Allegorithmic Substance Designer
Version: 2.5.1 Build 9078
Interface: english language
OS: Windows XP / Vista / Seven